For those interested, I have investigated some layered textures making
use - one way or another - of object patterns, over a basic brown texture.
1 - Upper left: one single texture with an object_pattern;
2 - Upper right: two layered textures, each with a different object_pattern;
3 - Lower left: using a pigment_pattern to control two different
object_patterns;
4 - Lower right: two layered textures, each with a pigment_pattern
controlling an object_pattern.
2 and 4 have identical results, but 2 is simpler and more comprehensive
in use. I guess that a large number of different texture possibilities
can be derived from these examples.
I shall put the scene file in p.b.scene-files.
--
Thomas
Post a reply to this message
Attachments:
Download 'object_pattern_var_test.png' (366 KB)
Preview of image 'object_pattern_var_test.png'
|