POV-Ray : Newsgroups : povray.binaries.images : object_pattern fun : Re: object_pattern fun Server Time
26 Apr 2024 19:11:01 EDT (-0400)
  Re: object_pattern fun  
From: Thomas de Groot
Date: 14 Oct 2019 02:43:33
Message: <5da41915$1@news.povray.org>
Op 13/10/2019 om 22:55 schreef Cousin Ricky:
> On 2019-10-13 7:18 AM (-4), Thomas de Groot wrote:
>> Nothing fanciful or special; just messing around with object patterns...
> 
> Here are a couple of scenes that relied heavily on object patterns.  The 
> flags are 100% procedural.  The U.S. Virgin Islands flag required 
> multiple layers of object patterns, and I somehow accomplished this 
> before Blue Herring published his wonderful MultiObjectPattern macros. 
> The Ohio flag as a whole is an object pattern with a transparent 
> background for the non-rectangular outline.
> 
> Tip:  I had to make the Ohio flag hollow, even though it is an open 
> mesh, to avoid killing the sky fog behind it.

Holly Molly! I was just leaning back with a self-satisfied grin on my 
face, and there you come shattering my rosy bubble! :-)

This is impressive indeed. I was (tentatively) thinking about building 
multi-layered object patterns, just not yet knowing how to go about that...

Hey! I have those Blue Herring macros buried somewhere in my vault! Got 
to haul them out. Thanks for the reminder indeed.

Aside: There are so many goodies produced by the community over the 
years that many tend to get lost. A pity indeed. I am not sure what we 
can do about this...

-- 
Thomas


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