POV-Ray : Newsgroups : povray.general : Reverse operation of camera code : Re: Reverse operation of camera code Server Time
26 Apr 2024 22:02:28 EDT (-0400)
  Re: Reverse operation of camera code  
From: Mike Horvath
Date: 26 Jun 2019 22:20:47
Message: <5d1427ff$1@news.povray.org>
On 6/26/2019 4:35 PM, Bald Eagle wrote:
> 
> Mike Horvath <mik### [at] gmailcom> wrote:
>> On 6/25/2019 5:37 PM, Bald Eagle wrote:
>>> So unless you're going to store the "original" length of the direction vector,
>>> which is going to be derived from look_at and location, you can only ever
>>> backtrack to a normalized vector.
>>
>> Thanks. No, I'm not going to store values.
>>
>>
>> Michael
> 
> Why not?   It's done all the time.
> For instance:


I am overhauling "screen.inc". The macro has many modes, but it is only 
meant to be called once per scene/render. You would need to run the 
macro multiple times in order to create a variable and retrieve its 
value later on.


Michael


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