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On 6/25/2019 3:32 AM, Mike Horvath wrote:
> Some small tweaks, as well as some notes.
>
> NOTES (MJH)
> * Camera_Angle and Camera_Zoom are ignored by Mode 2.
> * Outputted Camera_Look_At is incorrect with Mode 2 when orthographic
> projection is disabled. Not sure this can be fixed.
> * In my opinion, Set_Camera_Angle and Set_Camera_Zoom should disregard
> Camera_Aspect_Ratio. Instead, Camera_Aspect_Ratio should be handled
> at other points in the code. However, altering this behavior could
> affect old scenes.
Additional note:
Is it even possible to determine the look_at point when you are using
location, direction, right, and up and perspective projection?
Michael
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