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On 5/29/2019 9:22 AM, William F Pokorny wrote:
> On 5/29/19 2:31 AM, Paolo Gibellini wrote:
>> Thomas de Groot wrote on 28/05/2019 08:35:
> ...
>>>
>>> Fascinating. I am not sure how this maze can be solved though: hidden
>>> doorways at the centre?
>>
>> Maybe teletransport?
>>
>> Paolo
>>
>
> Paolo, No teleport - though a black hole is being used to distort space!
>
> Thomas, Suppose you could say there are hidden paths where the upper
> parts of the walls fly overhead toward the black hole's center. True,
> one might need to be skinny and limber to get through. :-) Attaching a
> couple images.
>
> My maze play turned up two issues. One marked with the '?s'. It looks
> like the isosurface is getting pulled apart (shadows? normals?). No luck
> thus far running the cause down. Only that one place and with smallish
> changes it goes away.
>
> I employed the new +am3 to reduce moiré patterns with the red/black
> stripes. Worked well until I changed the floor color from red to tan and
> the run time jumped 100x or more at hard shadow boundaries.
>
> Thomas, I know you've been an early adopter of +am3. If you happen to
> come across similar +am3 changed behavior due color, I'd be interested.
> It's on my list to reproduce part of the maze with boxes and identical
> colors. Might be I'm seeing some strange interplay of +am3 and
> isosurface shadow rays - but why would a simple color change matter...
>
> Bill P.
Hedge mazes are common in movies such as Harry Potter. But I've never
seen a vertical maze like the one you created! LOL, you would need to be
in very good physical shape to traverse it.
Michael
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