POV-Ray : Newsgroups : povray.binaries.images : Exploring Medieval windows : Re: Exploring Medieval windows Server Time
2 May 2024 12:39:15 EDT (-0400)
  Re: Exploring Medieval windows  
From: Thomas de Groot
Date: 21 Mar 2019 08:22:42
Message: <5c938212$1@news.povray.org>
On 20-3-2019 16:25, Alain wrote:

> Try making the window edges a little bit thicker, or add some thin 
> strips around it. The strips will act a little like the plinths at the 
> bottom of the walls. Make them black.

That does not do the trick. Like the plinths in the room, the bleeding 
is just moved to the corner plinth/frame, as was the corner plinth/wall 
before I changed the wall texture. So, the solution lies elsewhere, but 
I do not know where at the moment.

-- 
Thomas


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