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Am 18.02.2019 um 13:53 schrieb Mike Horvath:
> I am having issues in the following code. The cylinder segment boxes
> appear to be clipped and hollow, but I'm not actually using `clipped_by`
> anywhere. Does anyone have a clue what is happening? Thanks.
...
> difference
> {
> cylinder
> {
> -y * (1/2 - Muns_gap_width),
> +y * (1/2 - Muns_gap_width),
> 1/2 - Muns_gap_width
> translate +y * Muns_param_V
> rotate +y * Muns_param_h
> }
> intersection
> {
> plane {+x, 0}
> plane {-x, 0 rotate +y * Muns_time_wipe * 180}
> rotate -y * Muns_hue_adjust
> }
> pigment {color srgb Muns_coo_RGB}
> finish {emission 0.3 diffuse 1}
> }
You're running into a coincident surface issue when Muns_time_wipe is 1.
At this value, you're essentially intersecting a plane with a copy of
that plane, which makes things wobbly.
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