POV-Ray : Newsgroups : povray.binaries.images : Apparent circular pattern of scratches : Re: Apparent circular pattern of scratches Server Time
28 Apr 2024 23:30:43 EDT (-0400)
  Re: Apparent circular pattern of scratches  
From: Thomas de Groot
Date: 27 Jan 2019 02:37:49
Message: <5c4d5fcd$1@news.povray.org>
On 26-1-2019 14:10, ingo wrote:
> in news:5c4c20b9@news.povray.org Thomas de Groot wrote:
> 
>> Proof of concept using different finishes for surface and scratches.
>> Still in flux...
>>
> 
> The scratches are based on the random sticks? If so, try uses extremely
> stretched boxes as sticks to get a sharper 'impression'.

No, on a bump_map. Not a very subtle one I must say but sufficient for 
the purpose.

> 
> Maybe use a gradient 'depth map' texture on the sticks, the scratichg edge
> rgb 1 and going to rgb 0 to the other edges. Vary the rgb 1 on the sharp
> edge for depth variation.

That is a good alternative for making scratch maps, apart from simply 
downloading them from the web :-)

>   
> Render it with orthocam and a light at the camera location.
> 
> ingo
> 


-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.