POV-Ray : Newsgroups : povray.binaries.images : Crossing Border - Take #2 : Re: Crossing Border - Take #2 Server Time
3 May 2024 16:25:14 EDT (-0400)
  Re: Crossing Border - Take #2  
From: MichaelJF
Date: 8 Jan 2019 16:55:46
Message: <5c351c62$1@news.povray.org>
Am 30.12.2018 um 08:45 schrieb Thomas de Groot:
> On 19-12-2018 19:15, MichaelJF wrote:
> [snip]
> 
>> ok, it's a while ago now, but now I have an idea how one can simulate 
>> "steam fog", as I learned it is called now. I worked on a close up, 
>> but it is not very convincing, it may be work better in a scene like 
>> yours with a certain distance. Is it concievable to you to post your 
>> sources to the scenes files section?
>>
> 
> I apologise Michael,l for not answering earlier to you. I am busy with a 
> couple of other scenes (too many simmering on the fire apparently) and 
> nothing really getting to a satisfying conclusion (yet). However, I have 
> not forgotten and shall do what I can asap.
> 
> Best wishes for the New Year!
> 
Best wishes too!
Don't bother. I set up an own scene in the meantime but it will take 
ages to render...
Media for the steam fog combined with radiosity and focal blur. so I 
will have all time consuming POV-issues in the image. But if you can 
consider publishing your code to the p-b-sf I would be still interested 
in your texturing of the geological structures.

Best regards
Michael


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.