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On 19-12-2018 19:15, MichaelJF wrote:
[snip]
> ok, it's a while ago now, but now I have an idea how one can simulate
> "steam fog", as I learned it is called now. I worked on a close up, but
> it is not very convincing, it may be work better in a scene like yours
> with a certain distance. Is it concievable to you to post your sources
> to the scenes files section?
>
I apologise Michael,l for not answering earlier to you. I am busy with a
couple of other scenes (too many simmering on the fire apparently) and
nothing really getting to a satisfying conclusion (yet). However, I have
not forgotten and shall do what I can asap.
Best wishes for the New Year!
--
Thomas
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