On 18-2-2018 17:01, William F Pokorny wrote:
> Most of my media experience is with emitting media. In an attempt to
> better understand scattering media I spent some time looking at our
> abyss.pov sample scene. I knew it to have some significant media shadow
> artifacts due the media settings. Namely multiple intervals of 3 and
> default sampling 3 and recursion 3. Turned out to be a way to look at
> assumed_gamma settings and the +ag anti-alias control with respect to
> highlights too.
>
After watching again the movie "Das Boot", I remembered your study and
downloaded/rendered your's/Gille's scene. I am getting the shivers all
over again...
Very well done by the way!
--
Thomas
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