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On 11-11-2018 15:26, Shuffle wrote:
> Ok, many thanks everyone for your replies, I'll try to answer to all of them,
> but most suggestions don't apply to my problem or have already been tried... so
> I hope to also clarify what I actually need.
>
>
>> Thomas de Groot: The following is about the best I can get
> Thank you for your time and efforts :-) but unless you used some special
> rendering options, when I rendered it the atmosphere is way too bright and the
> sphere can still be distinctly seen through the media.
>
> More ideas welcome :-)
>
> PS: this is a professional need, so unfortunately I cannot let go...
>
>
I have been thinking since. In RL, atmosphere is always more or less
transparent. What you need is a second media to simulate a cloud layer.
I shall look into that tomorrow.
--
Thomas
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