POV-Ray : Newsgroups : povray.binaries.animations : object rotations in 2 axes vs. 3 : Re: object rotations in 2 axes vs. 3 Server Time
26 Apr 2024 14:05:53 EDT (-0400)
  Re: object rotations in 2 axes vs. 3  
From: Thomas de Groot
Date: 3 Oct 2018 07:13:14
Message: <5bb4a44a$1@news.povray.org>
On 3-10-2018 12:48, Bald Eagle wrote:
> "Kenneth" <kdw### [at] gmailcom> wrote:
> 
>> The interesting thing about two-axis rotation is that the object *eventually*
>> assumes every possible orientation, at least according to the many visual tests
>> I've done (or else I'm much mistaken!)
> 
> I was going to point out that if you think about this from a spherical
> coordinate standpoint - there is no difference.
> 
> The distinction between 2 and 3-axis is artificial.
> 
> Perhaps you're just "adding" or "fiddling" too much - adding a jitter where
> there ought to be a flow.
> 

Yes, that is an important, if not fundamental, point.

-- 
Thomas


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