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On 9/27/18 7:39 PM, Alain wrote:
> It's possible that you may be able to use adaptive 0 for those. If it's
> not good, try adaptive 1.
> With adaptive 0, you can use some insane values for your area_light, like :
> area_light x y 1025 1025 circular orient adaptive 0
>
> and still get good performances.
> Using adaptive 0 don't turn the feature off, neither will using adaptive
> off.
> The only way to turn adaptive off is to remove adaptive from the
> definition.
i removed jitter and used adaptive 0 (with /no/ other area light
changes) and cut 20 hours off the render time...3 cheers for +am3...i'm
a fan!
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