Le 26/09/2018 à 08:52, Mike Horvath a écrit :
> Oops, here are the files once again. (Ignore the previous ones.)
>
>
> Mike
I added the tilting axis (yellow) of the planet and the relevant
transformation.
I do not touch obliquity.
#declare TILT_AXIS = vrotate( x, (90+alpha_0)*z );
/* same as
#declare TILT_AXIS = vrotate( y, alpha_0*z );
*/
#include "transforms.inc"
#declare sphere_trans = transform
{
rotate z * W
Axis_Rotate_Trans( TILT_AXIS, 90-delta_0 )
//rotate x * (90-delta_0)
//rotate z * (90+alpha_0)
rotate x * -obliquity
}
Post a reply to this message
Attachments:
Download 'step.png' (163 KB)
Download 'step.pov.txt' (4 KB)
Preview of image 'step.png'
|