POV-Ray : Newsgroups : povray.binaries.images : challenge: surface connecting cubic_splines : Re: challenge: surface connecting cubic_splines Server Time
28 Apr 2024 12:44:43 EDT (-0400)
  Re: challenge: surface connecting cubic_splines  
From: Stephen
Date: 11 Aug 2018 17:04:05
Message: <5b6f4f45$1@news.povray.org>
On 11/08/2018 20:42, Bald Eagle wrote:
> Stephen <mca### [at] aolcom> wrote:
>> On 11/08/2018 18:16, Bald Eagle wrote:
>>> .... now I'm thinking about making a circular bicubic patch....   :D
> 
>> IIRC Moray could make circular (cylindrical) bicubic patches.
>> It might be worth downloading and having a look at.
> 
> I was speaking of circular, as in disc / disk - shaped.
> 

Oops!
Discworld - Ringworld, what's the difference? :)

> I think I have Moray on my other laptop - I used it to start modeling The Secret
> Passage scene.  :)
> 

I remember that. I liked it. :)

> But this is what I came up with - not a perfect circle, which is why I wanted to
> pursue the 3x3 patch to have more exactly-specified corner points.

Not bad at all. :D


> Trying to
> reverse-interpolate where a point will be based on the control points....
> bleh.
> 
> 

<Walks away whistling.>

-- 

Regards
     Stephen


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