POV-Ray : Newsgroups : povray.general : Hide sky_sphere in render? : Re: Hide sky_sphere in render? Server Time
26 Apr 2024 04:35:47 EDT (-0400)
  Re: Hide sky_sphere in render?  
From: Mike Horvath
Date: 8 Aug 2018 10:02:55
Message: <5b6af80f@news.povray.org>
On 8/8/2018 3:32 AM, clipka wrote:
> Am 08.08.2018 um 00:16 schrieb Mike Horvath:
> 
>> It works fine normally, *but* when I add focal blur, I can still see
>> stuff in the background. E.g.
> ...
>> camera
>> {
>>      orthographic
>>      location        -z * 4
>>      direction        +z * 4
>>      up                +y * 2
>>      right            +x * 2 * image_width/image_height
>>      focal_point        <0,0,0>
>>      aperture        1/16
>>      blur_samples    512
>>      confidence        15/16
>>      variance        1/256
>> }
> ...
>> Is this a bug? Is there a workaround?
> 
> Apparently orthographic camera and focal blur don't mix well. What
> you're seeing is (as far as I can tell) not the pseudo sky sphere /per
> se/, but its reflection, blown up in /some/ manner I haven't had the
> time & energy to analyze in more depth.
> 

Is there another way besides focal blur to eliminate the moire patterns 
on the ground plane toward the horizon?


Mike


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