POV-Ray : Newsgroups : povray.binaries.images : Ringworld (continued) : Re: Ringworld (continued) Server Time
27 Apr 2024 14:29:56 EDT (-0400)
  Re: Ringworld (continued)  
From: Stephen
Date: 7 Aug 2018 07:09:07
Message: <5b697dd3$1@news.povray.org>
On 07/08/2018 11:51, clipka wrote:
> Am 07.08.2018 um 12:33 schrieb Stephen:
> 
>> A close up of the terminator on the Ringworld.
>> The area light does make a difference.
>> Using
>>   light_source {  // Light_Source2
>>    < 0.000000, 0.000000, 0.000000 >, colour rgb <1.000,1.000,1.000>*1.500
>>    area_light <3.400000,0.000000,0.000000>, <0.000000,3.400000,0.000000>,
>> 23, 23
>>
>>    circular
>>    orient
>>    adaptive 5
> 
> And it better does. You don't want the light to blink off
> instantaneously - you do want some twilight time.
> 

That is the whole idea, I believe. ;)

As for maths the area_light axis vectors should be doubled to 6.8 not 3.4
I was thinking radius as opposed to diameter.


-- 

Regards
     Stephen


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.