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I am trying to create an intersection that spins around the vertical
axis, like this:
https://i.stack.imgur.com/xT5W9.jpg
except extruded along the y axis.
How would I go about creating this? I tried making an intersection of
planes, but it only works between 0 and 180 degrees. Any more than that
and it behaves strangely.
#declare plane_wedge = intersection
{
plane {-x, 0}
plane {+x, 0 rotate y * 270}
pigment {color srgb <1,2/4,0>}
}
Thanks.
Mike
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