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On 25/05/2018 13:16, Kima wrote:
> It is probably a ridiculous question, but imagine we have created a union as
>
> #declare obj_u1 =
> union {
> obj1
> obj2
> }
>
> how can we create clones of obj_u1 and apply different transformations?
>
> For example, how can we transform three independent copies of obj_u1 as
>
> translate obj_u1
> scale obj_u1
> rotate obj_u1
>
>
Once you have declared it. Call it by using:
object{ obj_u1
rotate <a,b,c>
scale <l,m,n>
translate <x,y,z>
}
Repeat as many times as you want with different transformations and
textures.
--
Regards
Stephen
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