On 05/24/2018 05:25 AM, Stephen wrote:
> On 23/05/2018 22:07, clipka wrote:
...
>
> Aside.
> I run Throttle.exe to monitor my CPU and GPU temperatures. I noticed
> that during the rendering of the scene. My CPU was being throttled back
> when I was using Ver 3.8 and the tokenizers. I cleaned my fans and
> filters last week so I don’t think it is an airflow problem.
> Has anyone else noticed an increase in temperature with 3.8?
>
>
I've noted nothing with CPU temperature, but I don't routinely watch it.
Do you see the throttling if you cut back on the number of cores you use?
What I am seeing in recent work is more volatility in performance
measures than has been typical. In the range of -+0.5% run to run of
late where I'd been getting <<0.1%. Makes it more difficult to determine
whether a local code change has much affected performance. Basically
need many more renders or renders with much longer run times.
Aside: Not talking about parser run times here. I expect those to be
more volatile due memory allocations as the scene is digested.
Bill P.
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