|
|
On 23/05/2018 18:51, clipka wrote:
> Am 23.05.2018 um 18:53 schrieb Stephen:
>
>>>> Which reminds me. I use that facility to overwrite the version number
>>>> B3D exports by declaring it after the first one. Will that workaround
>>>> still work?
>>>
>>> Uh... please elaborate. How would the resulting scene file look like?
>>>
>>
>> #version 3.6;
>>
>>
>> //------- Scene Raw Script Begin -------
>> #version 3.7 ;
>> //------- Scene Raw Script End ---------
>>
>> [The rest of the scene...]
>
> If `#version 3.6;` is the very first statement in the scene, then that's
> fine.(*)
>
> If there's anything before that (other than whitespace and/or comments),
> it is still fine unless you replace `#version 3.7;` with `#version 3.8;`.
>
>
> (* In the sense that you won't get a parse error. It may have side
> effects, e.g. the new v3.8 default values currently don't apply unless
> you specify `#version 3.8` at the very first line. I intend to change
> that though.)
>
Thanks for clearing that up for me.
I seem to remember a warning that the version number must be the first
statement and thought it might mean the final version number.
--
Regards
Stephen
Post a reply to this message
|
|