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Am 23.04.2018 um 18:50 schrieb Bald Eagle:
> So, essentially what you're saying is, when writing a macro to construct
> an individual texture, object, pigment or what-have-you, it is very good
> practice to first assign the thing to a local variable (which I tend to
> call `Result`), and then have the macro "emit" just that variable itself?
Yes, when writing a macro to construct an individual texture, object,
pigment or what-have-you, it is very good practice to first assign the
thing to a local variable, and then have the macro "emit" just that
variable itself.
:)
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