MACRO Question:
I can declare a double texture this way:
#declare MyTexture =
texture { Texture1 }
texture { Texture2 }
;
But a similar construct seems to be impossible as macro. I tried
successless this:
#macro MyTexture(SomeParameter)
texture { Texture1 }
texture { Texture2 }
#end
Is there any way to create a macro with a double texture?
---
http://www.avg.com