Le 03/04/2018 à 19:04, kurtz le pirate a écrit :
Sorry about that clumsy subject et thank you for your comments.
Some points :
- yes, the torus shape is an isosurface.
- the floor currently uses
finish {
ambient 0.00
emission 0.10
diffuse 0.80
reflection { 0.05 fresnel on }
specular 0.90
roughness 1/20
}
normal {
wrinkles 0.40
scale 2
}
- a wooden surface and even better isowood surface, i had already
thought about it...
- no radiosity but area lights
- sharing the source code ? yes, great idea Sven.
I'll work on my code a little to make it "presentable."
Here, a new test with photon. Same floor :(
See you soon
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