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I wonder, if the BRICKS pattern can't be used for this, but instead
specifying pigments (colors), now specifying textures instead.
This would be worth a suggestion to Clipka, as that feature would make
it easy to finally have easily creatable planks in the scenes.
Doing some experimenting on my own, I am wondering if there is a way to
"remote-control" textures in a similar way as MACRO does with objects.
If there is a way to change parameters of a texture, it could allow to
change the lumber-type of an upcoming planks texture without having to
re-declare all the entire thing again as a new texture.
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