Am 31.03.2018 um 01:43 schrieb Sven Littkowski:
> Many parts of the steamboats were constructed using wooden planks (each
> 40cm = wide). I know I can create the separations between the planks by
> using a NORMAL that creates deepened straight lines. No problem here.
> But I also want to have a lumber texture for each plank, and it cannot
> be a continuous grain texture. Each plank needs to have its own grain
> that does not continue with the neighboring planks. And that is my
> question: how to achieve that if I try to avoid using IMAGE_MAPs?
repeat warps maybe?
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