|
|
On 22-3-2018 3:34, clipka wrote:
> Am 21.03.2018 um 13:11 schrieb Thomas de Groot:
>
>> I agree for the vegetation, maybe the wheel, not really for the bricks.
>> However, my question would be: where does over-saturation come from?
>>
>> It is strange. The original is - imo - strongly under-saturated.
>
> Those are Poser figures, so I presume their materials also use Poser
> texture images.
Yes indeed. They render much better with the latest version of POV-Ray
or UberPOV.
>
> MegaPOV 1.2.1 - being based on POV-Ray v3.6 - completely ignored gamma
> for input images; if you already used `assumed_gamma 1.0` back then - as
> every good sailor should - MegaPOV 1.2.1 / POV-Ray v3.6 would
> erroneously presume the input images to match that gamma.
>
I did and it did. :_)
--
Thomas
Post a reply to this message
|
|