POV-Ray : Newsgroups : povray.general : Spline Sweep / While: The Tragedy of the Last Comma : Re: Spline Sweep / While: The Tragedy of the Last Comma Server Time
29 Apr 2024 11:39:22 EDT (-0400)
  Re: Spline Sweep / While: The Tragedy of the Last Comma  
From: clipka
Date: 26 Feb 2018 10:52:44
Message: <5a942d4c$1@news.povray.org>
Am 25.02.2018 um 18:25 schrieb Sven Littkowski:
> And still, I am not getting what I wanted: irregularly gently curved,
> wavy lines.

Maybe instead of using random numbers each time to determine the next
element's position, define a function based on a combination of sine
waves with random frequencies and/or amplitudes, and use the resulting
function to determine element positions.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.