On 2/16/2018 11:08 PM, Kenneth wrote:
> I didn't know that multiple normal statements would actually 'combine'; I
> thought the 2nd would completely override the 1st or cause an error (like trying
> to use multiple pigment or finish blocks.) Interesting if true! I need to check
> this out.
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I'm not really sure, but the effect might be the same as using a normal
map and averaging the two normals. Or not.
Mike
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