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On 2/15/2018 7:32 PM, Alain wrote:
> Le 18-02-15 à 14:26, Mike Horvath a écrit :
>> Here's my latest town render. You can see the pixelation in the
>> reflections. I haven't been able to get rid of it using more focal
>> blur and anti-aliasing. I will keep trying.
>>
>>
>> Mike
>
> It don't look like pixelisation but rather like some noise.
> The possibilities to get rid if it are, in my biew :
> 1) Use +r4 +am2
> 2) increase the sample count of your camera's focal blur.
>
> Increasing the maximum recursion level works great when using
> reflection{roughness Something}. Most of the time, it have only a
> negligeable effect on the rendering speed, but cause antialiasing to
> work harder in those noisy areas. You also may want to reduce the aa
> threshold from the default of 0.3 to something like 0.1 to 0.05.
That worked well on my smaller scene. I tried on my larger scene too,
but it was taking a long long time to render. I will keep trying.
Mike
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