POV-Ray : Newsgroups : povray.binaries.images : Exomoon Whatmough - height distribution problem : Re: Exomoon Whatmough - height distribution problem Server Time
28 Apr 2024 07:46:41 EDT (-0400)
  Re: Exomoon Whatmough - height distribution problem  
From: Stephen
Date: 13 Feb 2018 04:41:14
Message: <5a82b2ba$1@news.povray.org>
On 13/02/2018 09:21, Jörg "Yadgar" Bleimann wrote:
> Hi(gh)!
> 
> Meanwhile, I generated the first global physical maps of Whatmough (see 
> also my posting in p.b.a), starting with the terrain relief and land/see 
> distribution as shown in the animation (first image attached)... as 
> ocean depths and land heights were still too extreme for an almost 
> Earth-sized body, I tweaked the scaling factor of the terrain function 
> as well as the sea level (second image). But still I'm not contented 
> with the result, as low-lying land areas (dark and light green) and 
> shallow continental shelves (pale cyan) are by far too narrow to look 
> Earth-like. Which parameter(s) of the ridged_mf() function do I have to 
> change to achieve this?
> 


Run a series of animations changing one variable at a time.
That should give you a better idea where to start if you want to refine it.

-- 

Regards
     Stephen


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