Am 12.02.2018 um 14:08 schrieb Mike Horvath:
> I still don't understand how I'm supposed to achieve the blurred
> reflections possible in UberPOV by just using a little focal blur.
> Compare the two attached images - especially the reflections in the
> circled parts.
Focal blur is just part of the equation.
You need:
(1) A way to randomize the reflection. A `normal` statement with a very
small scale does nicely.
(2) A way to force POV-Ray to shoot a high number of rays per pixel
where the randomized reflection is. A small bit of focal blur (with high
quality settings) does nicely.
Together this gives you nice blurred reflections at a (hopefully)
reasonable speed.
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