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On 11-2-2018 17:46, Norbert Kern wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>
>> This is... creepy! Very well done indeed. I need to ponder the method:
>> you choose a random point /on/ the mesh surface, then, from that random
>> point, you traced /inside/ the mesh to the opposite side I suppose, but
>> in what direction? randomly? along the surface normal at that point? I
>> am a bit lost I confess.
>>
>> --
>> Thomas
>
> I used the surface normal.
> A test file was uploaded to pbs-f.
>
> But - it's not very fast...
>
> I included a method for using the method for spikes a la Gormley.
>
>
> Norbert
>
>
Thank you! I shall have something to do the coming days! ;-)
--
Thomas
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