POV-Ray : Newsgroups : povray.binaries.images : creepy figures : Re: creepy figures Server Time
17 May 2024 21:07:02 EDT (-0400)
  Re: creepy figures  
From: Thomas de Groot
Date: 11 Feb 2018 03:03:22
Message: <5a7ff8ca$1@news.povray.org>
On 10-2-2018 23:07, Norbert Kern wrote:
> Hello,
> 
> here is a way to modificate meshes of humans or animals to creepy figures.
> 
> After finding a random point on a mesh surface another trace was done inside the
> mesh. A box was then placed between the two points.
> 
> Each of the two figures consists of 990.000 boxes.
> 
> Texture uses a proximity technique described in
>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.59d38d1358cfc649f2ea585a0%40news.povray.org%3E/.
> 
> Background is from Margus Ramst.
> Scene uses assumed_gamma 1 as in my last pictures.
> 
> Norbert
> 

This is... creepy! Very well done indeed. I need to ponder the method: 
you choose a random point /on/ the mesh surface, then, from that random 
point, you traced /inside/ the mesh to the opposite side I suppose, but 
in what direction? randomly? along the surface normal at that point? I 
am a bit lost I confess.

-- 
Thomas


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