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On 10-2-2018 23:07, Norbert Kern wrote:
> Hello,
>
> here is a way to modificate meshes of humans or animals to creepy figures.
>
> After finding a random point on a mesh surface another trace was done inside the
> mesh. A box was then placed between the two points.
>
> Each of the two figures consists of 990.000 boxes.
>
> Texture uses a proximity technique described in
>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.59d38d1358cfc649f2ea585a0%40news.povray.org%3E/.
>
> Background is from Margus Ramst.
> Scene uses assumed_gamma 1 as in my last pictures.
>
> Norbert
>
This is... creepy! Very well done indeed. I need to ponder the method:
you choose a random point /on/ the mesh surface, then, from that random
point, you traced /inside/ the mesh to the opposite side I suppose, but
in what direction? randomly? along the surface normal at that point? I
am a bit lost I confess.
--
Thomas
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