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Le 18-02-08 à 00:11, Mike Horvath a écrit :
> On 2/7/2018 3:41 PM, clipka wrote:
>> Am 07.02.2018 um 02:17 schrieb Mike Horvath:
>>> I tried scaling by 1/1000 instead of 1000, but the render time has not
>>> improved noticeably. UberPOV blurred reflection is still much much
>>> faster.
>>
>> Just replacing macro- with micronormals doesn't do anything to render
>> times. The key is to get rid of the `average texture_map` and use just a
>> single texture.
>>
>
> So, all I have to do is add a tiny focal blur?
>
>
> Mike
It's an option.
You also can use antiliasing, possibly with some tewaking, like going
from the defaul recussion level of 3 to 4. Adding +r4 on the command
line will do the trick.
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