POV-Ray : Newsgroups : povray.binaries.images : Re: Chipboard Texture : Re: Chipboard Texture Server Time
28 Apr 2024 06:25:47 EDT (-0400)
  Re: Chipboard Texture  
From: Alain
Date: 31 Jan 2018 19:22:57
Message: <5a725de1@news.povray.org>

> "Bald Eagle" <cre### [at] netscapenet> wrote:
>> "Kontemplator" <haf### [at] yahoocom> wrote:
>>
>>> Ahhhh, you mean that cheap version... Maybe I'll try someting new.
>>
>> Well...
>> I think what you were thinking of is called "MDF" which is small granular bits
>> of wood.
>>
>> OSB is "coarse" and is used as structural sheathing, and I must say I've been
>> impressed by its strength and resilience to the elements.  As crappy as it
>> looks, it's a pretty highly engineered sheet.
>>
> And then there's cheap 'particleboard'-- lind of like MDF but with larger wood
> sawdust grains. That stuff is OK when dry-- but get it wet and you can punch
> your fist through it.
> 

It all depend if you have the "regular" board or the waterproof board.
The regular boards use a water based glue, while the waterproof boards 
use alkide of acrylic glues that are not affected by water.
The waterproof ones obviously cost more.

If you go for the MDF look, then you rotate around all 3 axis and use a 
small scale.
If you go for the chip board look, you should rotate only around the 
axis perpendicular to the surface and use a large scale.

If you use the cells pattern, it need some turbulence. In this case, you 
need to add an inverse turbulence to your rotated wood texture.
Add turbulence 0.1 to the cells pattern and turbulence -0.1 to your wood 
to compensate.

If you use the crackle pattern, use the solid option.


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