POV-Ray : Newsgroups : povray.binaries.images : Method. Visible surface at a distance from light source. : Re: Method. Visible surface at a distance from light source. Server Time
6 Nov 2024 22:13:52 EST (-0500)
  Re: Method. Visible surface at a distance from light source.  
From: William F Pokorny
Date: 18 Jan 2018 09:33:02
Message: <5a60b01e$1@news.povray.org>
On 01/16/2018 09:41 PM, Alain wrote:

> 
>>
>> Aside: I find myself wondering what happens with pos/neg light sources 
>> in media. Would both the positive and negative rays be 
>> sampled/scattered identically?
> 
> Why would they be sampled differently?
> The algorithm don't care what the value of the light is, just that there 
> is some light shining at any given point.

Likely true. Thanks.

Bill P.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.