POV-Ray : Newsgroups : povray.binaries.images : Method. Visible surface at a distance from light source. : Re: Method. Visible surface at a distance from light source. Server Time
5 May 2024 19:39:41 EDT (-0400)
  Re: Method. Visible surface at a distance from light source.  
From: Alain
Date: 16 Jan 2018 21:40:48
Message: <5a5eb7b0@news.povray.org>


> Agree.
> 
> Aside: I find myself wondering what happens with pos/neg light sources 
> in media. Would both the positive and negative rays be sampled/scattered 
> identically?
> 
> Bill P.

Why would they be sampled differently?
The algorithm don't care what the value of the light is, just that there 
is some light shining at any given point.


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