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On 01.12.2017 20:32, Bald Eagle wrote:
> Sven Littkowski <I### [at] SvenLittkowskiname> wrote:
>> For some strange reason, it seems I am unable to change the location of
>> the two colors inside my pigment_maps....
>
> #declare Switch = 1;
> #if (Switch)
> #declare TextureA = texture {MyHullOutsideBottom};
> #declare TextureB = texture {MyHullOutsideTop};
> #else
> #declare TextureA = texture {MyHullOutsideTop};
> #declare TextureB = texture {MyHullOutsideBottom};
> #end
>
> Then redefine your texture maps using A and B
>
>
Thanks. I actually found some errors already, but they are not with the
pigment_map.
But what I recognize, if I apply RBGT colors with transparency 0.75 to a
shape, and use a difference to take of another shape from it and that
shape has also transparency 0.75, the result is a pigment with no
transparency. Strange.
---
http://www.avg.com
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