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On 27.11.2017 10:15, Bald Eagle wrote:
> I'm pretty sure that unless people are generating scene files with a 3rd
party
> application (Pose-Ray, etc), then the standard Left-Handed coordinate sys
tem
> should be the default.
> I'm not sure what coordinate system you're using - or why.
Hi. Well, in my coordinate system, I am using the "Y" axis for the
height. But the cloud used a different axis for its height. I had to
rotate. :-)
On 27.11.2017 10:15, Bald Eagle wrote:
> Actually defining a COLOR based on density would require a much more comp
lex
> coding, involving functions, and perhaps a 3-color separation scheme such
as
> Stephen uses for his DF3's
I just don't know. I never usually work with media and density. Always
only with regular shapes and differences only. But I believe, I need
such density effect here.
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