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On 27-11-2017 1:54, Sven Littkowski wrote:
> This is how it looks without scattering and emission. :-)
>
> Both seem to be required for correct colors. But look to the lowest
> posting in this thread, that is an update and I try out an isosurface there.
>
> My need now is, instead of fog, a media that can give me what I need.
> See the 2nd attached image, it shows the different atmospheric layers I
> need:
> - ground fog just reaching above clouds
> - orange distant layer, hiding the edges of my clouds
>
> http://wiki.povray.org/content/Documentation:Tutorial_Section_3.6
>
>
> ---
> http://www.avg.com
>
Have you examined my contribution from yesterday afternoon? All your
questions are answered there, also why your present image shows black:
most probably because you have set default diffuse to 0.
--
Thomas
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