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On 17-11-2017 13:57, Stephen wrote:
> On 17/11/2017 12:05, Thomas de Groot wrote:
>> On 17-11-2017 11:42, Stephen wrote:
>>> On 17/11/2017 08:28, Thomas de Groot wrote:
>>>> I am a fan.
>>>>
>>> So am I. :-)
>>>
>>> How did you construct it?
>>>
>> Very easy: a Poser figure (Apollo Maximus in this case) and a random
>> inside() test to place randomly scaled cubes. Finished off with
>> Nicolas Rougier's rust texture.
>>
>
> Simple and effective. :-)
> I wonder if you could use a similar technique for Giacometti?
Hmm, that would be different but not impossible I guess. I have to think
about this.
>
>> I am testing different rust possibilities, including of course
>> proximity patterns.
>>
>> I intend to simulate different Gormley approaches. I find them truly
>> fascinating.
>>
>
> I look forward to seeing the results.
> Have you seen any of Andy Scott's work?
>
Andy Scott yes, I have seen some indeed. An approach that is not that
much different from Gormley and yet with a totally different aura.
Fascinating.
--
Thomas
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