On 17-11-2017 11:42, Stephen wrote:
> On 17/11/2017 08:28, Thomas de Groot wrote:
>> I am a fan.
>>
> So am I. :-)
>
> How did you construct it?
>
Very easy: a Poser figure (Apollo Maximus in this case) and a random
inside() test to place randomly scaled cubes. Finished off with Nicolas
Rougier's rust texture.
I am testing different rust possibilities, including of course proximity
patterns.
I intend to simulate different Gormley approaches. I find them truly
fascinating.
--
Thomas
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