POV-Ray : Newsgroups : povray.general : How to? light_source shining through a wall : Re: How to? light_source shining through a wall Server Time
12 May 2024 14:28:30 EDT (-0400)
  Re: How to? light_source shining through a wall  
From: Thomas de Groot
Date: 9 Nov 2017 07:53:48
Message: <5a044fdc$1@news.povray.org>
On 9-11-2017 13:46, clipka wrote:
> Am 09.11.2017 um 09:20 schrieb Thomas de Groot:
>> On 8-11-2017 14:27, William F Pokorny wrote:
>>> Have you tried the no_shadow object qualifier on your wall object?
>>>
>>
>> Incredible! Just adding no_shadow does the trick indeed and exactly as I
>> need it, without the light_group even. I had not thought of this at all
>> as the name implies that the object does not cast shadows, not that it
>> also becomes transparent to the light. This is not implied in the docs.
> 
> Uh... and what exactly would "not cast shadows" do, if not make the
> object "transparent to the light [directly from light sources]"?
> 

Well, my thoughts did not go into that direction to tell the truth. Just 
no shadows, without implications.

-- 
Thomas


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