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Am 11.10.2017 um 12:31 schrieb Sven Littkowski:
> I want to mention another problem that I have since I switched monitors
> (now using a 16:9 monitor): the object of the scene has shifted to the
> right side.
>
> I tried to create a better camera, but still fail to get the 0.0 center
> of the scene as center of the camera. Any assistance?
>
> This is what i have now:
>
> camera
> {
> location < 0.0, 0.0, -50.0 >
> look_at < 0.0, 0.0, 0.0 >
> right 1.77*x
> }
That should work just fine -- at any resolution.
Are you sure it's not just your display software?
A test scene might be helpful.
(Also, I'd recommend using `right x*16/9` rather than the fudgy factor
of 1.77; with full-resolution renders it does make a difference of
something in the order of 10-20 pixels. Or use `right
x*image_width/image_height` to be independent of output image aspect ratio.)
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