POV-Ray : Newsgroups : povray.general : Object pattern and meshes: no go? : Re: Object pattern and meshes: no go? Server Time
25 Apr 2024 20:55:55 EDT (-0400)
  Re: Object pattern and meshes: no go?  
From: Thomas de Groot
Date: 11 Oct 2017 02:46:40
Message: <59ddbe50$1@news.povray.org>
On 10-10-2017 13:42, Bald Eagle wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
> 
>> Getting strange results myself, I wonder if this is still true for the
>> current versions of POV-Ray? Are meshes (still) unsuited for use with
>> object patterns?
> 
> Can you do a good CSG with the mesh?
> If not, then maybe the mesh has problems.
> If so, maybe use the CSG result for the object pattern...

It is a bit difficult to re-build the first floor of the Gutenbach house 
in CSG... :-)  I was mainly interested in Sam's note and from 
Christoph's answer I get even more puzzled. I shall investigate further 
and report back.

> 
> Either way, C.Lipka et al will want to see visual or code example[s] to be able
> to understand and assess the problem, and investigate further.
> 
> I mean, it's not like they sit around all day homonculusing...
> I mean, at least I think they don't...
> 

Now that you mention it, I wonder...

-- 
Thomas


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