|
|
On 9-9-2017 15:33, Jim Holsenback wrote:
> On 9/8/2017 8:02 AM, Thomas de Groot wrote:
>> I am now almost finished with the high-poly model reconstruction from
>> that on (see second image)
>>
>> I improved on details, left some out and introduced new ones, and in a
>> number of cases used different image_maps. Of course, I also used
>> POV-Ray textures. Over all, I intended the house to look more like a
>> real one and not like the toy model the original looked like somehow.
>
> i like the texture on the tower tops ... looks like weathered copper
> maybe that texture would look good on the other roof ornaments too
>
>
Thank you, yes, I thought the tower tops needed a weathered copper top
and I found this image_map somewhere on the net. The original top was
just a dull greenish.
By the way, if you google "Gutenbach house" you will find images of the
model as built by De Espona in high poly version. I used those images
for my own reconstruction, based on the low poly version I owned.
Surprisingly, they show some sloppy uv-mapping I would not have expected
from a professional.
--
Thomas
Post a reply to this message
|
|