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On 22-8-2017 10:45, Stephen wrote:
> On 22/08/2017 07:43, Thomas de Groot wrote:
>> On 22-8-2017 0:05, Sven Littkowski wrote:
>>> On 21.08.2017 17:06, Stephen wrote:
>>>> On 21/08/2017 21:30, Sven Littkowski wrote:
>>>>>>
>>>>> And how to create MESH3 meshes?
>>>>> Instructions needed.
>>>>>
>>>>
>>>> Why would you want to if only the patched version can use them?
>>>>
>>>>
>>> Because I always like to try out patched versions, and if there is a
>>> speed bonus, why not to try?
>>>
>>
>> However, I seriously question the /meaning/ of that "speed bonus".
>> After all, it is what the original maker (as cited by Bald Eagle)
>> tells us. My experience is that there is nothing wrong with the
>> "speed" of huge mesh2 files, so I would not even take the trouble.
>>
>
> Never the less, just out of idle curiosity. It would be interesting to
> see the results of some tests.
>
> I agree that there is nothing wrong with the speed of mesh2 in PovRay.
> But if there were a significant speed up another propriety format
> wouldn't blow up the world.
>
> We could put in a feature request for Pov Ver 4.0
>
>
That might be an idea indeed.
However, there is one point I do not like about the mesh3: it is a
binary format and so not editable as mesh2 is. I find that a serious
disadvantage.
--
Thomas
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