POV-Ray : Newsgroups : povray.general : 3.71 patch for binary "mesh3" format : Re: 3.71 patch for binary "mesh3" format Server Time
27 Apr 2024 08:45:37 EDT (-0400)
  Re: 3.71 patch for binary "mesh3" format  
From: Stephen
Date: 22 Aug 2017 04:46:04
Message: <599bef4c$1@news.povray.org>
On 22/08/2017 07:43, Thomas de Groot wrote:
> On 22-8-2017 0:05, Sven Littkowski wrote:
>> On 21.08.2017 17:06, Stephen wrote:
>>> On 21/08/2017 21:30, Sven Littkowski wrote:
>>>>>
>>>> And how to create MESH3 meshes?
>>>> Instructions needed.
>>>>
>>>
>>> Why would you want to if only the patched version can use them?
>>>
>>>
>> Because I always like to try out patched versions, and if there is a
>> speed bonus, why not to try?
>>
> 
> However, I seriously question the /meaning/ of that "speed bonus". After 
> all, it is what the original maker (as cited by Bald Eagle) tells us. My 
> experience is that there is nothing wrong with the "speed" of huge mesh2 
> files, so I would not even take the trouble.
> 

Never the less, just out of idle curiosity. It would be interesting to 
see the results of some tests.

I agree that there is nothing wrong with the speed of mesh2 in PovRay. 
But if there were a significant speed up another propriety format 
wouldn't blow up the world.

We could put in a feature request for Pov Ver 4.0


-- 

Regards
     Stephen


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